Thursday, March 17, 2011

ocean surface test

Ive started a pitch for a TVC which ive dubbed UTS - under the sea...
which also involces an out of water shot of the ovean surface and a splash
- so heres a test ive done.

havnt used HOT yet - may possibly get it going in Maya...

pretty happy with this so far though ! :D




some obvious problems -

* some crunchy pixels from a bad slap comp (its past midnight)
* you can see the 'tiling' of my noise 
* reflection of buildings is hacked in
* you can see the seam between the CG ocean and the BG photo....its just a test...
* render settings could be higher...
* i dont  know how or why i animated my hacky DOF  :/

but....shows promise !!
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