Wednesday, February 11, 2009

Houdini Fluid test

video

early days...stuff i can improve on right away:
a reflection / environment map.

more resolution in the mesh / smaller fluid particles.

nicer render- ie a cyclorama - i have an asset for this !
shadows - a wet map. This could be created manually from a top down render
or there must be some procedural method - proximity between the fluid mesh and the
collision plane maybe affecting point colour...like an Amb Occlusion pass ! :)

to far too long to render on my old, old machine :)

Monday, February 9, 2009

Maya nParticles Tests

2nd nParticle anim in maya
with cache sped up 10 times.

video video

fisrt nParticle anim in maya

video

Monday, February 2, 2009

Maya PLE ncloth tests

well it has been a REALLY long time since i played around in Maya,
what ami doing in Maya anyway ?! I have to do some comparisons.
Im also keen t investigate Maya and Houdini translation techniques.

video
4th test
tshirt


video
3rd ncloth test
sphere pulls the cloth around via a
constraint and collides with it

video


2nd n-cloth test, the torus has 2 'point constraints' on it
as well as a collision relationship with the cube and a noise field
turned on in the n-cloth solver.


video
1st test - one point constraint and a noise field in the solver






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