from gmail chat:
i did a nifty trick today ! (thanx Dave !)
...well nifty for me...
i did a nifty trick today ! (thanx Dave !)
...well nifty for me...
one of my frames for some reason had no motion blur
so on the previous frame and the frame after
i locked copies of the nodes.
Then took the velocity (v) off those - averaged them in a VOPSOP and which also applied the new v to the frame with the missing v.
then a switch SOP to switch between the old node and the fixed node for just that frame !
i feel like the attribute nodes are finally less abstract for me
i feel like the attribute nodes are finally less abstract for me
i think i just needed a practical example of usage to feel comfortable with it
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in the image - you can see 2 different ways of achieving this - the first method i used - on th e left is more kunky - more nodes - but it works. The second - the almighty VOPSOP is so elegant !
inside the VOPSOPS are 3 new nodes !


in the image - you can see 2 different ways of achieving this - the first method i used - on th e left is more kunky - more nodes - but it works. The second - the almighty VOPSOP is so elegant !
inside the VOPSOPS are 3 new nodes !

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