what is MIP ?
wikipedia has the answers
Mip maps (invented by Lance Williams in 1983)
... are pre-calculated, optimised collections of bitmaps that accompany a main texture, intending on increasing rendering spped and reducing artifacts.
MIP is an acronym, from the latin : multum in parvo, or "much in a small space"
If the full res map isnt required - the renderer will automatically switch to a lower res version, or interpolate between the full- res version and a lower res version - if tri-linear filtering is enabled.
see anistropic mip mapping.
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