hopefully I have time to make this blog worthy.
I plan to record my adventures in houdini here to strengthen
the long hard road to learning this amazing software.
I'll also endeavor to put in a pretty picture or two !
some topics ill touch on to begin with:
- this software is strange ! how is it really different from max and maya?
- User friendliness
- Modeling and proceduralism
- Texturing
- project management
- using linux
personal projects:
- rigging a toony character
- moving my personal projects over from max and maya
- archive of initial houdini dabblings - oh the shame !
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