Ive started a pitch for a TVC which ive dubbed UTS - under the sea...
which also involces an out of water shot of the ovean surface and a splash
- so heres a test ive done.
havnt used HOT yet - may possibly get it going in Maya...
pretty happy with this so far though ! :D
some obvious problems -
* some crunchy pixels from a bad slap comp (its past midnight)
* you can see the 'tiling' of my noise
* reflection of buildings is hacked in
* you can see the seam between the CG ocean and the BG photo....its just a test...
* render settings could be higher...
* i dont know how or why i animated my hacky DOF :/
but....shows promise !!
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