...from Harry Potter to Polly Pocket :) whats next...I wonder.
This job is giving me some nice time to think about lighting using spotlights to fake GI.
And im getting some nice renders...
I've also taken the time to dabble in a little MaxScript to try to optimise our workflow.
My scripts make selection sets of the characters and sets and props so we can easily orgainse the lighting.
Another script sets up the 'light linking' or Include/Exclude Lists for characters to remove hoo-man error and ensure the lights are only effecting what they should be.
Other scripts swap out shaders to account for updates in character models, and keep things streamlined.
Some renders finally here (4/42018)
Monday, October 25, 2010
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